class BG3GermanScoutInfo extends BG3FamilyInfo;

defaultproperties
{
	FamilyID = "germansoldier"
	Faction = "german"

	CharacterMesh = SkeletalMesh'ch_german01.Mesh.sk_german01'
	Animsets[0] = AnimSet'ch_german01.AnimSets.Base3p'
	PhysAsset=PhysicsAsset'ch_german01.PhysicsAsset.sk_german01_Physics'

	startingitems[0] = class'UTWeap_RocketLauncher_Content'
}